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 The Final Word game review

Robotica -- Sega

I have what most people would call a love/hate relationship with Robotica (and I'm not talking about the hole in the middle of the disk). The ideas behind Robotica are very cool: you are on a lone search and destroy mission, and every time you restart the game the mission levels change. The execution, however, is quite the shortcoming. While it would seem that a game that randomly sets up the floorplan of the complex every session would greatly extend its life, Robotica falls flat in that most levels are extremely boring. I really wanted to like Robotica, but I always found myself reaching for the reset button a few levels in; I loved the idea behind it but I hated the execution. Car wash cut-out bin material.