The Final Word game review
Jaleco's most recent entry into the gaming market is Super E.D.F. This is a fast paced shooter with complex backgrounds and detailed bosses. The game contains six levels of fast horizontal scrolling action, large animated bosses, a choice of eight weapons, and two difficulty settings. Super Earth Defence Force is for play on the Super Nintendo Entertainment System.
If your looking for a solid shooter you'll enjoy, I suggest EDF. While not utilizing many Mode 7 effects this game presents a certain challenge. Dazzling backgrounds and the choice of weapons seem to be the life-line of this game. Slow-down, present very minimally here, only occurs when so many enemies are on the screen one would be hit anyway. I'm forced to rate the graphics on this game low as they really don't seem to push the machine very hard. Definitely a game that will win over many shooter fans.
This is a very good shooter style game. The action is fast and the enemy bosses are challenging. The backgrounds are awesome. In the first level the darkening of the background is so gradual that it is easy to miss. The bosses are large and well animated. With your own choice of weapons and the ability to alter your ships form, the game has lasting appeal. If your looking for a lasting challenge then buy this cart. CAUTION: This game is not for wimps.
Overall, I like this game. Now, it is not the best shooter that I've played; yet, it has its points. This game has reasonable graphics. While they don't bring the machine to new levels, they do take advantage of some built-in features. In one such scene, in stage four, a large space fortress flies up from the distance and passes you. I really like the game play, as well as the option to alter the formation of your ship. Also, the variety in enemy bosses adds to the lasting appeal. Check it out!
Super E.D.F. from Jaleco is an exciting new shooter for the SNES. The graphics are excellent. Jaleco makes good use of the SNES' color palete and smooth multi-speed scrolling capabilities. Added realism comes from the use of scaling, such as in level 4 when a spacestation moves from the background forward. The play control is also well done. Furthermore, I like the weapons options it gives you at the beginning of each level--although, only a few of the weapons seemed very effective to me. The game is challenging, but not so difficult as to be frustrating. Unfortunately, however, the game is a bit too short. Not bad, but it could have used a few more levels.
|>>>>> 82.0/100 <<<<<||????||R.I.P.||Salamander|
Originally appeared Vol 1, Iss 1 (04-05/92)