The Final Word game review
Evil aliens want to capture your people, wrap them in foil, and market them as chewing gum in Super Putty by U.S. Gold. Every variety of strange creature from jelly blobs to miniature sumo wrestlers stands prepared to oppose you as you attempt to rescue the Bots--the only species who can save your people--and return them to their proper home. Stretch, bounce, and ooze your way to safety in this side-view action/puzzle game for the Super Nintendo Entertainment System.
Super Putty is one of the most original and unique titles to come out in a long time. The game combines action and puzzle/strategy very well. The color scheme is excellent--and overall the game is great. My only complaint is that your character is a little too small. This makes it difficult to see at times (especially on my small TV). This game is definitely an excellent title.
Hey, a new idea for a game that looks promising. This game is really fun. I love the different things your character can do. Stretching in different directions really adds a dimension to the game. With very good graphics this game is almost like playing a cartoon. Game control was well done and responded well. Cute music went well with it. This game should last awhile and overall isn't too bad.
Cool! This is definitely an original title. I liked it's uniqueness. The last thing I had expected to see as a game was a silly putty running around rescuing robots. My only complaint was that there were no continues and only three lives... blah! Play control was excellent, graphics were cool and the music... Well, the music and FX about made me lose my mind. They were extra sharp for a cart and very good. I LIKE IT!
Just when you thought you'd seen it all... Super Putty is definitely a very original title. The gameplay is refreshing and the super-fluid animation of your character really makes you feel as if you are a glob of, well, whatever you are. Super Putty earns two thumbs up, with an extra thumb for weirdness.
|>>>>> 81.5/100 <<<<<||????||R.I.P.||Salamander|
Originally appeared Vol 2, Iss 4 (11-12/93)